Date: 2006-07-09 03:53 pm (UTC)
The keys to becoming a good RPG player is (a) increasing willing suspension of disbelief and getting in to the moment and (b) acting. Chew up the scenery, making the part your own. It doesn't have to be rabid-LARPer scene chewing, it just has to be fun.

Something that I find amusing and true is that I notice that people who've done a lot of RPG play frequently have better social/public skills when they want to use them. I've BS'd my way through so many games and RPG-situations that I'm a pretty good extemporaneous speaker and actually enjoyed my public speaking class, even though I don't really enjoy public speaking.

Playing RPGs, particularly contemporary-setting games, is a great way to explore and learn about things that you'd normally never learn about. For example, wearing white in many Asian countries is the color of mourning. I wouldn't have learned that (at least at the time, 15+ years ago) except I wanted to run a Vietnamese woman who was a child during the War, so I did a lot of encyclopedia research developing her background.

The problem with RPGs is that they can take over your life, not unlike some fandoms and fannish pursuits.
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