thewayne: (Default)
[personal profile] thewayne
An interesting article that I found from the blog of game reviewer and designer Paul Tevis. It discusses the challenge of balancing a game, specifically a massive multiplayer online game, but I think it conceptually applies quite well to any form of game design.

http://www.eldergame.com/2010/11/how-to-balance-an-mmo-and-how-to-stop/
This account has disabled anonymous posting.
(will be screened if not validated)
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting

If you are unable to use this captcha for any reason, please contact us by email at support@dreamwidth.org

March 2026

S M T W T F S
1 234567
891011121314
15161718192021
22232425262728
293031    

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Mar. 10th, 2026 12:39 am
Powered by Dreamwidth Studios