How to Balance an MMO
Dec. 5th, 2010 08:35 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
An interesting article that I found from the blog of game reviewer and designer Paul Tevis. It discusses the challenge of balancing a game, specifically a massive multiplayer online game, but I think it conceptually applies quite well to any form of game design.
http://www.eldergame.com/2010/11/how-to-balance-an-mmo-and-how-to-stop/
http://www.eldergame.com/2010/11/how-to-balance-an-mmo-and-how-to-stop/
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Date: 2010-12-08 05:49 pm (UTC)no subject
Date: 2010-12-08 06:04 pm (UTC)