thewayne: (Cyranose)
[personal profile] thewayne
Very interesting story. This game, Glitch, was a browser-based (Flash) 2-D scroller that had a good fan base but never made a lot of money. According to comments, it required a lot of hands-on work from the programmers, that's probably one of the reasons for its downfall. It shut down last December. Well, the owners of all of the code have released ALL OF IT, and the art work, into the public domain. Anyone can download it, anyone can create a server.

It's going to be interesting to see what this spawns once people download and finish studying the code and start mounting servers.

http://www.glitchthegame.com/public-domain-game-art/

http://games.slashdot.org/story/13/11/19/206209/2-d-mmog-glitch-released-completely-into-the-public-domain

http://en.wikipedia.org/wiki/Glitch_%28video_game%29

Date: 2013-11-25 10:02 pm (UTC)
silveradept: A kodama with a trombone. The trombone is playing music, even though it is held in a rest position (Default)
From: [personal profile] silveradept
Kind of sucks that you have to have Flash to unpack the assets, but yay, more good stuff!

Date: 2013-11-26 07:29 am (UTC)
From: [identity profile] thewayne.livejournal.com
A good understanding of Java and you can re-write the front end into HTML 5 and bypass it, which would make it potentially mobile.

Date: 2013-11-26 03:51 pm (UTC)
silveradept: A kodama with a trombone. The trombone is playing music, even though it is held in a rest position (Default)
From: [personal profile] silveradept
A mobile MMO certainly sounds like an excellent idea. Once you have enough people to play it and enough devices with sufficient power to be able to handle it. Still, a pretty good idea, all told.

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