thewayne: (Default)
[personal profile] thewayne
If you have a spare invitation, I'd really appreciate it if you could slip one my way.

I'd like to see how it works for doing a role-playing game through it, but that's being done. What I'd really like to do is see how it would work for doing collaborative game design. I just put a prospectus of sorts up on www.webwaveupdate.com, maybe I'll get lucky between that, LJ friends, or maybe even Google giving me one.

Date: 2009-12-29 02:58 am (UTC)
silveradept: A kodama with a trombone. The trombone is playing music, even though it is held in a rest position (Default)
From: [personal profile] silveradept
We has the Wave and invites, and an RPG on the Wave looks like it would be very interesting to do. If needed, has someone programmed a dicebot for it?

Date: 2009-12-29 09:31 am (UTC)
From: [identity profile] thewayne.livejournal.com
I'm sure there are dicebots, the question is: how flexible are they? For example, Champions has two different ways of counting dice for damage in combat. Depending on the programming language for bots, I may have to write my own. I wrote a really nice Perl script for doing Champions dice, maybe I'll get lucky and it could be an easy port.

Date: 2009-12-29 07:07 pm (UTC)
silveradept: A kodama with a trombone. The trombone is playing music, even though it is held in a rest position (Default)
From: [personal profile] silveradept
That's always a hope, that code can be re-used. I would think the Googlefolk are pretty good about language-agnosticity.

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