thewayne: (Default)
Steve Jackson Games is relaunching Toon, the game where you get to play an animated character of your design from Saturday morning cartoons. Recreate a facsimile (or mockery) of your favorite cartoon character, all for $20 for the PDF! If you want a softcover of the rules, you can get that for $35 ($45 with shipping to the USA), which will also get you the PDF. In this game you can't get killed, you just fall down and will be back in the next scene.

Every character has a Schtick, a form of superpower, much like Popeye's spinach gives him temporary super-strength. Your toon has characteristics of Smarts, Brawn, Chutzpah, and Zip, you also have to decide Species, though you don't have to be organic or Earth-based. You wanna be a Martian? Go for it! You wanna be a toaster, or cloud, or imaginary friend? Why not! In this game, the game master is called the Animator, for obvious reasons.

The Backerkit project is open for another 16 days, and is already massively overfunded. They are projecting fulfillment by the end of next year. Presumably that's a massive overprojection and it will be filled well before then.

A family game of silliness suitable for ages six and up! And not for gamers who take things crazily serious. ;-) If someone is incapable of sticking their tongue thoroughly in their cheek, they really ought to witness a game before diving in, and there's really not much preventing them from jumping in in the middle of a session.

https://www.backerkit.com/c/projects/steve-jackson-games/toon-the-cartoon-roleplaying-game
thewayne: (Default)
Very interesting article, and a lengthy one at that, interviewing Roy Kuntz. Roy was a teenager in Lake Geneva, literally living alone in the family house, and got involved with Gary, D&D, and TSR as he grew older. He saw it all happen from an inside perspective, and as the saying goes, "he alone is left to tell the tale" as Gary and Dave Arneson are now both dead.

And it is one heck of a tale!

If you're interested in table top role-playing games, this is pretty much a must-read.

https://kotaku.com/dungeons-deceptions-the-first-d-d-players-push-back-1837516834
thewayne: (Default)
Running through the end of the month, it's blown past its initial funding goal of £12,000 and is close to doubling it. For about $37US, you get the rules and all stretch goals in PDF, add $10~ and get them in print.

They expect everything to ship early next year, so I'm guessing they have everything almost in final production stages.

The Kickstarter page also includes a link to the C&S quickstart rules on DriveThruRPG if you care to check them out. The game has been around forever, I remember friends playing it in the early '80s back when I worked at Flying Buffalo.

https://www.kickstarter.com/projects/cns5/chivalry-and-sorcery-the-medieval-role-playing-game/

Free RPGs!

Apr. 5th, 2014 11:03 am
thewayne: (Cyranose)
No, not rocket-propelled grenades, though that could make life interesting. We're talking role-playing games. Lots of good stuff in here: Traveler, Call of Cthulhu, Eclipse Phase, Night’s Black Agents, Firefly, etc. They’re mostly demo packs, but still an excellent overview of new RPGs that might be worth checking out.

I have no idea how much longer this free bundle will be running. Their web site has been getting slammed, so you might have to refresh your browser over time to get in and get the bundle.

http://rpg.drivethrustuff.com/product_info.php?products_id=128081&it=1&SRC=Newsletter_FPW_CTArpg
thewayne: (Default)
A very good article on letting your players help define an RPG campaign setting. You can use the same technique for expanding player character backgrounds.

I definitely want to use this the next time I start an RPG campaign.

http://www.myth-weavers.com/wiki/index.php/%22Johnstoning%22:_Collaborative_Campaign_Creation
thewayne: (Default)
I've played D&D before, somewhere I have most of the original white box set from the 70's. I've never much liked the game for a variety of reasons, my favorite game is Champions (superhero RPG), again, for a variety of reasons.

Well, the person who wrote this review has been playing and running for over 15 years, and he's written what seems to be a pretty fair first impression review of the system. It sounds like WotC has made two tremendous improvements in the game: first, the system has been smoothed out so that the different character classes are more uniform, second, and most important, they've made MAJOR improvements in the organization of the rule books. Everything the players need to know to run their characters is in the players handbook, everything the GM needs to know is in the GM guide. I've thought that D&D has been horribly organizaed since the beginning and always found this to be a major turn-off.

So congrats to D&Ders, sounds like you've got a lot of fun ahead. That doesn't mean that I'm running out to buy a copy and start running it, but if someone I knew started running it, I'd be more receptive to consider playing in a campaign.

http://www.gnomestew.com/specific-rpgs/a-gms-first-impressions-of-dnd-4e-looks-like-fun

http://games.slashdot.org/article.pl?sid=08/06/07/1932233
thewayne: (Chuck Norris Doesn't Sleep)
It even breaks down as to who has met God and which ones are GLBT. Interesting stuff, something I'm going to have to look at more closely. I only wish they'd alphabetized the lists.

http://www.adherents.com/lit/comics/comic_book_religion.html

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